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Void Hunters
Void Hunters














  • Gwisin Vest - Each Spectral Blades kill you make before going into stealth will restore more of your Super energy.After many rumors of Bungie either making a new dark subclass, or sunsetting old subclasses, Bungie has revealed that instead of either of those things, they will be reworking the Light Subclasses to play more like Stasis.
  • Your melee recharges faster while you are invisible.
  • Graviton Forfeit - Increases the duration of any invisibility effects.
  • Orpheus Rig - Grants Deadfall and Moebius Quiver energy.
  • Shadowshot deals massive damage against tethered enemies.
  • Moebius Quiver - Fire Shadowshot multiple times, in rapid succession.
  • Making allies invisible grants grenade energy.
  • Combat Provision - Damaging enemies with grenades grants melee ability energy.
  • Lockdown - Grenade effects last twice as long, allowing for strong territorial control and increased damage potential.
  • The Smoke Bomb creates a smoke cloud that makes you and nearby allies invisible.
  • Vanish in Smoke - Throw a Smoke Bomb from a distance with this melee ability.
  • Press to perform a heavy attack and once again vanish from sight.
  • Spectral Blades - Summon a pair of deadly void blades and stalk the battlefield in a veil of shadows.
  • The smoke bomb slows enemies and damages them over time.
  • Corrosive Smoke - Throw a smoke bomb from a distance with this melee ability.
  • Shattering Strike - After performing a Flawless Execution, your melee attacks weaken enemies.
  • Flawless Execution - Crouched precision final blows grant invisibility, truesight and increased melee range.
  • Vanishing Step - Dodging makes you vanish from sight for a short time.
  • Void Anchors have increased range and last longer.
  • Deadfall - The Void Anchors fired from Shadowshot become traps and wait for prey.
  • Tethered enemies are marked for easy tracking.
  • Keen Scout - Sprint and sneak faster, and gain an enhanced tracker.
  • The Smoke Bomb sticks to surfaces and detonates when enemies are near, slowing and disorienting them.
  • Snare Bomb - Throw a Smoke Bomb from a distance with this melee ability.
  • Dodging near enemies fully recharges your melee ability.
  • Gambler's Dodge - Dodge to perform a deft tumble, avoiding enemy attack.
  • Dodging automatically reloads your weapon.

    Void Hunters

  • Marksman's Dodge - Dodge to perform an evasive maneuver with a steady hand.
  • Voidwall Grenade - A grenade that creates a horizontal wall of burning Void Light.
  • #Void Hunters torrent#

  • Spike Grenade - A grenade that attaches to any surface and emits a torrent of damaging Void Light.
  • Vortex Grenade - A grenade that creates a vortex which continually damages enemies trapped inside.
  • Triple Jump - While airborne, sustain your air control with a second or third jump.
  • Strafe Jump - While airborne, jump a second time with strong directional control.
  • High Jump - While airborne, jump a second time to reach greater heights.
  • Shadowshot - Tether foes to a Void Anchor, slowing, weakening, and suppressing them for you and your allies.
  • A bow appears in my hands and I let a single binding shot loose from the shadow. “This is it, you two.” The Warlock and Titan leap from the bog behind me. CRACK! I fire a single bullet into the air and the horde in the cave shrieks and runs out.

    Void Hunters

    Inside, an infinite number of little green eyes flicker like bad stars. This vile marsh opens to reveal a black cave's maw. My rebreather filters the stench out of the air, but my eyes sting like I'm showering with battery acid. My boots sink inches into the ground with every step. “How is that better than a knife?” “How is that better than a flaming pistol?” Well.














    Void Hunters